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1/4
Fast paced arcade basketball game that brings back and improves the old school basketball games.
I took care about many things during the development process, here are a few of them:
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I designed different game systems like the character customisation and the monetisation system.
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Characters progression and the "open packs" algorithm.
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User progression and game economy.
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Visual Basic (Excel) tools to improve the game design department workflow.
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I also designed the in-game analytics.
The development was an interesting process because I had to work with two big IP holders like 2K and NBA, I really learned too many things from them.
Role: Game Designer
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