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Fast paced arcade basketball game that brings back and improves the old school basketball games.

I took care about many things during the development process, here are a few of them:​​

  • I designed different game systems like the character customisation and the monetisation system.

  • Characters progression and the "open packs" algorithm.

  • User progression and game economy.

  • Visual Basic (Excel) tools to improve the game design department workflow. 

  • I also designed the in-game analytics. 

The development was an interesting process because I had to work with two big IP holders like 2K and NBA, I really learned too many things from them.

Role: Game Designer

© 2024 by Juan Antonio Sánchez

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