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Burger Clicker is an incremental idle game in which you start managing a small hamburger business. Little by little you have to make your business bigger in order to sell hamburgers all over the world.
I have worked on this project since the 2.1 version.
Each game update was intended to fulfil different KPIs (Key Performance Indicator) such as retention, revenue or store conversion.
Some of the tasks that I have done are:
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Game economy balance.
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Improve player progression.
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In-game systems to increase the store conversion and store rating. (SEO improvements)
All the updates and changes are performed based on data. All the data collected with analytics are processed and studied to find the best solution that fits our needs.
Role: Game Designer.
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